更新新作|超級玩具——想象未來 回到最初的真實
如果說我們的未來會像大部分科幻片所拍攝的那樣,到處充斥著灰蒙蒙的霧霾、同質(zhì)化的建筑、冷冰冰的代碼,相信大部分人都不會愿意前往 。因為在這樣的未來,我們勢必會變成城市流水線上的一個零件,卻與自己的內(nèi)心漸行漸遠。那作為建筑師的我們,可以為未來做一些什么?
If our future will be full of gray smog, homogenized buildings, and cold codes like most of the science fiction films, I believe most of people will not be willing to go. Because we will inevitably become a part of the urban assembly line in such a future, and it is gradually away from our own heart. So what can we do for the future as architects?
作為建筑師我們應該找回最初的那份真實和想象力,為未來做一點點改變。相信大家在小時候都會擁有幾件自己愛不釋手的玩具,可能是一組積木、一個變形金剛、一個氣球或者是一套五顏六色的橡皮泥。隨著年齡的增長我們的玩具也在漸漸發(fā)生變化,他們可能變成了像跳房子、卡牌、狼人殺這樣的游戲或者是游樂場里的迷宮、過山車和海洋球樂園。雖然玩具的形式和大小在不斷的變化,但是玩具所帶給我們的快樂和幸福感卻始終沒有改變。所以我們希望能夠在玩具、游戲甚至游樂場中汲取靈感,讓我們設(shè)計的空間變成一個“超級玩具”。As architects, we should recover the original truth and imagination to make a little change for the future. I believe that everyone will have a few toys that they can't put down when they are young, which may be a set of building blocks, a transformer, a balloon or a set of colorful plasticine. As time goes by, the toys accompany us are also changing, which may become games like hopscotch, cards, werewolf kills, or mazes, roller coasters and ocean ball parks in the playground. Although the form and size of the toys are constantly changing, the happiness that toys bring to us has never changed. Therefore, we hope to draw inspiration from toys, games and even playgrounds, so that our designed space becomes a "super toy".“超級玩具”不是對于玩具的簡單復制和放大,它是將玩具的背后邏輯進行提取和應用。我們認為玩具的內(nèi)核與空間設(shè)計有很多相通的地方,它可以被歸納為3個方面。第一個是立體構(gòu)成。很多玩具在造型設(shè)計上可以被看做是縮小版的雕塑或者是建筑,精心設(shè)計過的玩具造型可能是我們最早認識到立體構(gòu)成美感的媒介;第二個是故事情節(jié)。玩具的背后往往會像電影一樣有它自己的故事,這個可能是我們選擇一個玩具的理由之一。而當我們在把玩玩具時,又會假想和賦予玩具更多的情節(jié)。
當我們在做空間設(shè)計的時候也同樣會試圖通過動線、視線、光影等手法來增加空間中的故事情節(jié);最后一個是互動體驗。觸碰一個按鈕彈射一輛賽車,扭動幾個關(guān)節(jié)讓變形金剛完成變身,打開一個開關(guān)讓旋轉(zhuǎn)木馬開始轉(zhuǎn)動。這些或許是我們通過玩具最早接觸到的互動體驗。同樣的,在空間里我們也會將體塊的抽拉、旋轉(zhuǎn)、擠壓,又或者是燈光、聲音、氣味的觸發(fā)等互動體驗融入到設(shè)計之中。當“超級玩具”的外形與內(nèi)核結(jié)合在一起變成空間時,視覺上的美感和空間體驗的趣味性就會放大。
"Super toy" is not a simple copy and enlargement of toys, it is to extract and apply the logic behind the toys. We think there are many similarities between the core of toys and space design, it can be summarized into three aspects. The first is a three-dimensional composition. Many toys can be seen as miniature sculptures or buildings in shape design. The well-designed toy modeling may be the medium that we earliest realize the three-dimensional beauty; The second is the storyline. Behind a toy often has its own story like a movie, which may be one of the reasons we choose a toy. When we are playing with toys, we will imagine and give them more plots.
When we are doing space design, we will also try to increase the storyline in the space through moving lines, sight lines, light and shadow, etc.; The last one is the interactive experience. Touching a button to launch a racing car, twisting a few joints to complete the transformation of transformers, and turning on a switch to rotate the carrousel, these may be the earliest interactive experiences we touch through a toy. Similarly, in the space, we will also integrate the pull, rotation, squeeze of the block, or the lights, sounds, smells and other interactive experiences into the design. When the shape of the "super toy" and the inner core are combined into a space, the visual beauty and the fun of the space experience will be magnified.
△ 不同風格形態(tài)的“超級玩具”在空間中的應用
The application of different styles and forms of utoypia
我們認為未來的空間不應該是一塵不變的復制品,每一個空間都應該具有自己所要表達的情感。而“超級玩具”正是這樣一個不受地域和時間限制的變體。在不同的環(huán)境、文化、歷史等因素的影響下,“超級玩具”的形態(tài)、顏色、材料會發(fā)生改變。它可以出現(xiàn)在城市,也可以隱藏在田間,它可以是一個藝術(shù)裝置,一個室內(nèi)場景,一個建筑個體;它也可以更換表皮變成不同風格的“超級玩具”。
We believe that the future space should not be an immutable copy, and each space should have its own emotions, and the "super toy" is such a variant that is not limited by region and time. Under the influence of different environment, culture, history and other factors, the shape, color and material of "super toys" will change. It can appear in the city or be hidden in the field, it can be an art installation, an indoor scene, an architectural individual; It can also change the surface to become a "super toy" of different styles.
海洋球樂園
Ocean ball park
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